Kommando ‘Burna Boy’

Wot’s yellow an’ sayz “Help, I’m a ‘Umie and I’m on fire!”…? Err, hang on, I fink I told it wrong…

Slagskraga, Kommando Burna Boy

At last, the final Octarius Ork Kommando is complete, only around seven months after buying the box! I didn’t leave the Burna Boy until last for any conscious reason. I think it was just that I was more inspired by the other models and the effects I had planned, many of which were experimenting with new techniques, whereas I had a “safe” plan for the Burna Boy that fell back on tried-and-tested techniques.

Having finished the model, I do wish I’d got to it sooner. After spending a lot of time looking at it, I think it’s one of the most characterful models in the Kommando set. I particularly like the little details like the burn scars on its hands and arms, and the fuel pressure gauge on the burna.

Design, Building & Painting

To create the LED effects on the Burna Boy I primarily I used the techniques described in my ‘Simple LED Muzzle Flare tutorial‘, which can be found on my LED Miniatures Tutorials page. The main difference is that I used two of the yellow 0805 SMD chip LEDs instead of one. Both were connected in parallel to the single coin cell battery in the base.

In the left-hand image above you can see how the LEDs were arranged on the nozzle of the burna. In hindsight I should have positioned the top LED slightly lower down. I was hoping their respective glows would ‘merge’ to create a larger overall light once I’d applied the flame effect. But in the end they were slightly too far apart. The right-hand image above shows the path of the LED wires in this particular model – through the burna, up the left arm, through the torso and down through the left leg.

As you can see in the left-hand image above, I painted the red and black connecting wires of the LED yellow to help them blend into the final flame effect. The right-hand images shows the flame effect after I applied paint. I began with a shade of Citadel Fuegan Orange over the entire flame. Once this had dried I applied a yellow glaze of Citadel Lamenters Yellow (alternatively, a 1:4 glaze of Yriel Yellow to Lahmian Medium will work). Next I applied a shade of Citadel Druchii Violet to the top third of the flame only. Finally I applied a red glaze of Citadel Bloodletter Red (alternatively, a 1:4 glaze of Evil Sun Scarlet to Lahmian Medium will work) just to the top third. This is more for the looks of the flame when the LEDs are switched off. When the LEDs are on the distinction is harder to see.

That’s all for today. It’s very satisfying to actually finish a project and have all the Kommandos done! Check back again soon for some group pictures of Kaptain Gron and his Kommando Boyz. Don’t forget you can also follow my work on Twitter and Instagram.

Kommando ‘Comms Boy’

Yooz might find dis order a bit…shokkin’!

Rotkop, Kommando Comms Boy

When I started assembling the Kommando Comms Boy, I thought this was going to be a model without any LEDs. <pause for audience laugh> However just as I finished gluing it together, I realised there was a giant light bulb on the side of his shokka pistol! I couldn’t let that go unmodified, so I dutifully took the miniature apart and began to plan how to replace the plastic light bulb with a functioning LED.

Design & Building

The LED process was fairly simple by my standards. I cut the bulb from the shokka pistol with a sharp craft knife, and then used a 1mm drill bit to drill out the “glass” parts of the bulb, leaving the “metal” guard around it. I then inserted a 3V red ultra nano SMD chip LED where the bulb was, running the wire down through the pistol, right arm, torso and leg to the battery in the base. Once the LED was in place I returned the “metal” guard to cover it – as shown in the image above – and filled in the gaps between the guard with Water Splash Effect Gel (available from Green Stuff World) to provide a transparent replacement for the “glass” in the bulb. Finally, once the gel was dry I applied a shade of Citadel Spiritstone Red. This ‘Technical’ paint is like a thick, glossy glaze, and helps the gel to look like red glass when the LED is switched off. 

If you’d like to have a go at this yourself but you’d like more details, I’m afraid I don’t have a full tutorial for this technique at the moment. But the existing tutorial that is closest is my ‘Simple LED Muzzle Flare‘ tutorial, only with the red ultra nano SMD chip LED mentioned above, instead of the yellow 0805 chip LED shown in the tutorial.

That’s all for this week. Thanks for reading, and hopefully see you again soon for the tenth and final Kommando in the Octarius Kill Team!

Ork Kommando ‘Rokkit Boy’

I’m burnin’ out me fuse out ‘ere, alone…

Dregshak, Kommando Rokkit Boy

I’ve been wanting to put together an LED rocket launcher effect for quite some time now. I’ve been back and forward several times on which army or kill team project would get the honour, and I settle on the Ork Kommandos in the end. It seems quite fitting, as this Kill Team has been the test bed for quite a few different LED techniques and tutorials.

Design, Building & Painting

I won’t spend much time explaining how I achieved the LED rocket effect, as I have a brand new full ‘LED Rocket Launcher’ tutorial on my tutorial page here! Suffice to say, the LED was one of the usual Yellow 0805 Chip LEDs from Small Scale Lights and the smoke trail was made from a small amount of Soft Toy Stuffing.

The paint scheme sticks with the Blood Axe Kommando theme that can be seen in the rest of the team. I decide to decorate the rockets with a red and white chequered pattern that calls back to Titin’s rocket – the definitive rocket design in my opinion. The colour scheme for the mask was influenced by Call of Duty: Ghosts, which seemed fitting for the Kommandos.

That’s it for today! Eight Kommandos down, two to go! Check back again soon for more Orks…

Ork Kommando ‘Breacha’

Little squig, little squig, let me in…

“Krumpa” Zog, Ork Breacha

This Ork Kommando ‘Breacha’ is my latest effort from the ‘Kill Team: Ocatrius’ box set. Originally I thought this would be one of the few non-LED models in the unit. But then I realised it might be fun to have him bursting through a door with bullets ricocheting from his armour! I made a few mock-ups with the door, but as it turns out the breaching ram takes up most of the 32mm base, and the door just obscured too much of the model. In the end I decided to simply hint at the door with the ruined door frame on the base. One of the bullet impacts is on the door frame to help draw attention to it.

Painting & Assembling

The LED techniques used on this model were fairly simple. I followed the procedure in my Simple LED Muzzle Flare tutorial, except in this case the LEDs are on the rubble and shoulder armour rather than the end of the gun! I used two of the same 0805 chip LED as detailed in the tutorial, both connected in parallel on the same battery.

I tried to sculpt the “flares” (using the Water Splash Effect Gel from Green Stuff World) so they looked like the sparks from a bullet ricocheting off a solid surface. I then painted them with a light shade and glaze, as detailed in the tutorial. When painting the rest of the model, I used the ‘Blood Axe Kommando’ scheme seen here.

That’s it for this week. I’ll finish up with a group shot of the Kommandos so far. Hopefully see you back here again soon!

More on Flesh Eaters Kill Team Caro

Last weekend I published an article about my new Flesh Eaters ‘Kill Team Caro’. During the week I’ve been sharing some extra close-up images and background snippets about each member of the unit on my Twitter and Instagram. Now that I’ve covered them all, I thought it would be nice to compile the images and information here on my website as well.

First up we have Sergeant Caro himself. The honour markings on his helmet indicate he is a veteran of the Flesh Eaters famous “Jaws of Doom” assault squad. He lead his kill team to infiltrate Partisan space and target key assets during the so-called “Sorrowful Years”, the period during the War of the False Primarch that saw mainly retrenchment and small scale skirmishes between Orthodox and Partisan forces.

Next we have Brother Orr. He is equipped with an Umbra Ferrox pattern bolt gun with autosense-linked scope. This weapon has similar range and stopping power to the much later marksman bolt carbine and was the bane of Partisan counter-insurgency forces throughout the War of the False Primarch.

Then we have Brother Holman. As the unit’s Helix Adept his medical skills keep them in fighting shape while behind enemy lines. He also carries the squad’s “Terror Banner”. Used by forces on both sides during the War of the False Primarch, they were unfurled at the moment the shooting starting, leaving their victims in no doubt as to who had come for them!

The fourth member of Flesh Eaters Infiltrator ‘Kill Team Caro’ is Brother Amos. Like the rest of his unit, Amos wears ‘Imperial pattern’ power armour, a rare archaic variant of MkVI ‘Corvus’ armour, characterised by its narrow greaves and external cabling. Brother Amos is proficient in the use of bolt weapons, as indicated by the circular tactical marking on his right pauldron.

The fifth and final member of Flesh Eaters Infiltrator ‘Kill Team Caro’ is Brother Stern. His bolter is equipped with a close combat attachment, an upgrade popular with the Flesh Eaters during the War of the False Primarch. These weapons were valued for the psychological damage they inflicted on the foe as much as the gruesome physical injuries they caused.

I think that’s enough Flesh Eaters for the moment! If you like what you’ve seen here and would like to make your own LED miniatures then I used the techniques detailed in my LED Eye Lens tutorial and my Simple LED Muzzle Flare tutorial. If you need electronics supplies and consumables, you can buy them here. That’s all for this week, see you again soon!