Brother Orpheus on WarhammerTV

This evening I was fortunate enough to have one of my models make it onto the Warhammer TV Twitch channel again!

Brother Orpheus featured alongside the work of other hobbyists on today’s ‘March for Macragge Hang Out and Paint’ episode on Warhammer TV (Thursday 4th March episode, at around the 1 hour 13 minute mark, if anyone would like to see it).

It’s always an honour to have had my work exhibited in this way, and a big thank you to Simon, Nick, and the rest of the Warhammer Community Team for their kind words about this miniature! And to answer Simon’s question from the episode, all the lighting effects on this miniature are purely achieved with the LEDs, there’s no painted OSL.

Brother Orpheus, Ultramarine Sternguard

We march for Macragge!

Ultramarine chapter battlecry

Today we’re looking at Brother Orpheus, my #MarchForMacragge project for this year. If you’re on the ‘hobby’ parts of social media then you may have seen the #MarchForMacragge hashtag being used a lot in the last few weeks. The premise is simple – paint something Ultramarine-related at some point during March and then share the results. 

Modelling

I’ll always have a soft spot for the Ultramarines, as I learnt to play 40K back in the day borrowing a friend’s Ultramarine army. For previous years #MarchForMacragge I’ve completed the Ultramarine ‘Imperial Space Marine’, Ultramarines Primaris Lieutenant, and Ultramarine Veteran Sergeant. Two of these are based on classic artwork, so I also looked to artwork for inspiration this time around.

I soon settled on the above image as the basis for this project. It’s such a cool vista with lots of exciting things happening and interesting details. This artwork appeared as a full page spread in one of the second edition 40K rulebooks, and I’ve always found it a source of inspiration (it has previously inspired the heraldry on Brother Dunn) . Rather than try to recreate Brother Orpheus exactly, I decided to bring him up-to-date with a Primaris version.

Brother Orpheus was built from spares found in my ‘bits box’, mostly left-over components from one of the 40K partworks magazines. I believe the legs and torso are originally from a Hellblaster marine.

To create the helmet eye lenses and muzzle flare, I used the techniques exactly as described in my LED Muzzle Flare tutorial.

Painting

I’ve shared my recipes for some of the key colours on this miniature below. As this is a display piece rather than a gaming piece I added a few more stages to the armour recipe. All paints listed are Citadel unless stated otherwise. The miniature was spray undercoated Chaos Black.

  • Ultramarine Armour
  • Macragge Blue basecoat (two thin coats)
  • 50:50 Kantor Blue:Abaddon Black shade
  • Altdorf Blue highlight
  • Calgar Blue fine highlight
  • Fenrisian Grey fine highlight on top edges and corners
  • Blue Horror dot highlight
  • White Armour
  • Ulthuan Grey basecoat (two thin coats)
  • Apothecary White Contrast shade
  • Ulthuan Grey layer (one thin coat)
  • Corax White highlight
  • Skull White fine highlight

For the animal pelt on the pauldron, I used the same technique as used on Brother Nikko of the Flesh Eaters.

  • Animal Pelt
  • Zandri Dust base coat
  • Seraphim Sepia shade
  • Karak Stone highlight
  • Screaming skull fine highlight
  • Tuskgor Fur small dots
  • 50:50 Abaddon Black:Rhinox Hide irregular circles around the dots

When painting freehand I use the ‘iterative’ method. I start by ‘sketching’ in the shape in a dull colour, and then slowly build up in layers to the brighter final colours, correcting mistakes as I go. If you’d like to read more about this technique, and how it can be applied to freehand checker patterns, then check out this post.

That’s all for today, I hope you’ve enjoyed reading about my #MarchForMacragge 2024 project. I’ll be back again soon with more on my regular projects. Thanks very much for reading, and please remember you can also find me sharing my work on InstagramThreadsTwitter/XBluesky and Mastodon.

Kruleboyz Swampcalla Shaman

Heal ya!? None of these potions will heal ya! This one will kill ya fastest, if that’s what yoo mean…

Muggob Muckstirra, Swampcalla Shaman

Today I’m looking at an Orruk Kruleboyz Swampcalla Shaman from Warhammer Age of Sigmar. This is the next miniature in my new Kruleboyz side project, and the partner piece to the Pot-Grot that I posted last week.

Modelling

This miniature used a total of four 3V Green 0603 SMD chip LED and accompanying resistors from Small Scale Lights. That’s one for the potion bottle on the staff, one each for the two potion bottles hanging from the back of the model, and one in the dish of Boggy Mist potion. The base, battery holder and switch were prepared using the method described in Step 1 – 6 of my LED Eye Lens Tutorial, and the four LEDs were connected in parallel across the battery and switch. You can see some pictures of the wiring below.

I discussed how the potion bottles were created last week in my post on the Pot-Grot, but they are essentially polyurethane resin casts made using the techniques described in my Resin Casting for Special Effects Tutorial.

The illuminated Boggy Mist potion pouring from the dish was a bit of an experiment. Or to put it another way, I made it up as I went along! I’ve laid out the steps I followed below.

1. One of the 3V Green 0603 SMD chip LEDs was inserted into the dish, facing outwards, with the connecting wires running down through the shaman’s arm and into the torso. I painted the dish before moving on to Step 2.

2. I created a water effect in the dish using Splash Effect acrylic gel. This gel goes on white but dries clear. You will get better, clearer drying from the gel if you build it up in thin layers, allowing each layer to fully dry clear before applying the next layer.

3. Next, I began to build up the pouring effect in successive layers of acrylic gel applied directly over the LED chip. This took several applications to achieve the full effect.

4. Once I was happy with how the pouring liquid looked, and after the final layer of gel had dried, I gave all of the acrylic gel a thick shade of Biel-Tan Green. This is mainly to make the gel look more interesting when the LED is switched off.

In hindsight I probably should have begun by filling the dish with a small layer of polyurethane resin – as I did with the Pot-Grot’s cauldron – to help diffuse the light better. Still, this doesn’t look too bad as it is! I did have a quick play with fibre optics and thin acrylic rod too, just to see if I could make the steam of liquid leaving the dish any longer and keep it illuminated. But I wasn’t very pleased with the results so I settled for a smaller stream.

In addition to the other effects, I also added a swampy pool to the base of the shaman using a mixture of resin and paint. I’ve described the steps involved below. I deliberately positioned the pool so the shaman’s robes would be trailing into the water, emphasising his connection to the swamp.

1. When texturing and painting the base, leave an area clear and flat to represent the swampy pool. Paint the floor of this area in Caliban Green.

2. Once the paint is dry, add a thin layer of transparent UV resin to fill the pool. UV resin can be cured quickly with a small UV torch or left to cure outside in direct sunlight.

3. Once the UV resin is dry, give it a thick coat of Athonian Camoshade.

4. Wait for the Camoshade to partially – but not fully – dry, and then apply a second layer of UV resin. This will mix with the paint and give a sense of murky, brackish depth to the pool. You may find it useful to have a thin plastic rod or stiff metal wire handy so you can stir up any big clumps of paint in the resin before you harden it with the UV torch.

At this point I’d normally discuss paint recipes, but I’m saving that for next week when I’m hoping to show more Kruleboyz and discuss the project parameters. I’ll be talking about Kruleboyz painting recipes, palette selection and LED choice for this project, so check back next week if you’re interested in that.

That’s all for today. I’ll be back again soon with more Kruleboyz, plus of course more of all the usual projects like Flesh Eaters space marines and Tyranids! Thanks very much for reading, and please remember you can also find me sharing my work on InstagramThreadsTwitter/XBluesky and Mastodon.

Kruleboyz Pot-Grot

Hubble, bubble, toil and…hey boss, do we have any, erm….rubble?

Stirit, Pot-Grot

Here’s something a bit different for today’s blog post, an Orruk Kruleboyz Pot-Grot from Warhammer Age of Sigmar. This is the first miniature in a new Kruleboyz side project.

Seriously, another side project!?

Yes, another side project! My young son recently expressed an interest in having a go at the Warhammer hobby, particularly the painting, so we had a look at the starter sets. My son is more into fantasy than sci-fi at the moment, and the Stormcast leapt out at him as something he wanted to paint. I’m a fan of greenskins (as you may recall), so I thought painting some Kruleboyz might be fun. We bought a Age of Sigmar Warrior Edition Starter Set to split. I couldn’t resist picking up a couple of other Kruleboyz bits too!

Modelling

The Pot-Grot miniature comes with a plastic cauldron, and my initial plan was simply to recast the plastic liquid surface of the cauldron in resin to allow the light through. But the component was quite thin and after several miscasts I decided to take a different approach, which I’ve detailed below in a short-form tutorial.

1. Began by preparing the base, battery holder and switch using the method described in Step 1 – 6 of my LED Eye Lens Tutorial. Next insert the LED into the bottom of the cauldron, facing up. I used a Tru Opto Green 1.8mm LED with a 10 ohm resistor. Drill two holes in the bottom of the cauldron to allow the legs of the LED to pass through. Solder the LED and resistor in series with the battery and switch. Then make sure any gaps in the sides and bottom of the cauldron are filled with modelling putty, otherwise the resin will leak out during the next stage. At this stage I also carefully removed the plastic potion bottle from the side of the backpack with a sharp craft knife. A 3V Green 0603 SMD chip LED and accompanying resistor from Small Scale Lights was inserted in its place. The wires from this LED ran down through the backpack and legs of the model to connect in parallel with the other LED.

2. Fill the cauldron almost to the top with polyurethane resin. You will find a syringe helpful for this. I also added a polyurethane resin recast of the potions bottle to the side of the backpack, drilling a small hole so the 0603 chip LED could fit inside and illuminate the bottle. Check out my Resin Casting for Special Effects Tutorial if you need more information on working with polyurethane resin for this type of casting.

3. Once the resin has set, check that the LEDs are still functioning and that you have a good visible glow through the resin. Depending on the level of resin in the cauldron, you may need to extend the grot’s ladle so that it touches the surface. This can be done with a plastic rod or spare piece of sprue.

4. The next step is to undercoat and paint the miniature. When undercoating, be careful not to spray the resin cauldron surface or potion bottle. A temporary covering of blu tack or tin foil can help protect the resin. As part of the painting process, I added a thin glaze of Biel-Tan Green to the surface of the cauldron and the potion bottle. This is mainly to make the resin surfaces look more interesting when the LED is switched off.

5. Now add a thin layer of transparent UV resin, only 1-2mm deep, over the surface of the cauldron. This helps to give surface of the cauldron a liquid feel and a sense of depth. The UV resin can be cured quickly with a small UV torch or left to cure outside in direct sunlight.

6. Finally sculpt some ripples around the ladle and a trail to imply motion using Splash Effect acrylic gel. The acrylic gel is white when applied but dries transparent over several hours. I didn’t add too many ripples as I wanted to give them impression that the contents of the cauldron were quite viscous and not easily disturbed.

You can see the finished effect in the two images above, both with the LED switched off and on. After I’d built the miniature, it occurred to me that I could have also added an additional yellow LED under the cauldron to simulate the fire. Oh well, maybe next time!

At this point I’d normally discuss paint recipes, but I’m not going to talk about painting this miniature today. I’m planning to discuss Kruleboyz painting recipes, palette selection and LED choice for the whole side project in an upcoming post.

That’s it for today. I’ll be back again soon with more about the Kruleboyz, plus of course even more Flesh Eaters space marines and definitely some Tyranids! Thanks very much for reading, and please remember you can also find me sharing my work on InstagramThreadsTwitter/XBluesky and Mastodon.

Brother Pitman, Flesh Eaters Assault Intercessor

So you like bolters do you, traitors? Well GOOD NEWS!

Brother Pitman, Assault Specialist

It’s back to the Flesh Eaters project this week with Brother Pitman, an Assault Intercessor equipped with duel heavy bolt pistols and a chainsword. Brother Pitman will be joining my second Assault Intercessor squad as the third member of the unit.

Modelling & Painting

This miniature is a redux of Crimson Fists Sergeant Bast. I was always pleased with his guns akimbo pose, and wanted to bring it into my Flesh Eaters project. There are a couple of other effects I want to port over from my Crimson Fists army, but those are projects for another day.

The LED effects on Brother Pitman were assembled using the techniques described in my LED Muzzle Flare Tutorial, with the slight change that there are two LED muzzle flares instead of one. To achieve this, I simply repeated Steps 2 – 7 of the tutorial. The second yellow chip LED was connected in parallel with the first yellow chip LED and the green helmet LED.

A tip I remember picking up from a fellow miniature painter – possibly Apologist – is that if you have a model with duel weapons, it can enchance the pose if the miniature’s head is looking in the same direction as one of the guns it is firing. This is a principle I’ve tried to follow here. If you have the two guns firing in opposite directions and the miniature’s head facing halfway between the two, then it can make the model seem ‘disengaged’ from the act of firing the weapons.

The conclave known as the ‘Diet of Fools’ ensured the Flesh Eaters and the other chapters of the Pentarchy of Blood were incredibly well equipped for the task ahead. This glut of equipment, supplied by order of the High Lords of Terra, wasn’t just reserved for officers but also filtered down to the line units. In these holo-picts we can see a very well provisioned Brother Pitman. His chainsword will carry the word of Terra – quite literally – to his Partisan foes!

EXTRACT FROM ‘A TREATISE ON THE WAR OF THE FALSE PRIMARCH’ BY SCRIBE HOWTOPHER BUXCRAFT

As I’ve described previously for other Flesh Eaters miniatures, the base model is a Primaris Assault Intercessor (from the Indomitus box) that I have modified to wear MkVI armour, in keeping with the War of the False Primarch theme for my Flesh Eaters army. The heavy bolt pistols are made from Umbra pattern bolt guns with the magazine cut down to give them a smaller profile.

For those that are interested, my painting recipe for the red Flesh Eaters armour can be found in this earlier post. I’ve added a little more battle damage to this Intercessor squad than the previous one. The ‘paint chips’ on their armour were applied using the sponge method and Rhinox Hide, which I then highlighted along the lower edge with Evil Sunz Scarlet and Wild Rider Red to give a sense of depth. Below you can see a picture of Squad Byrne so far – three down, two to go!

That’s all for today, I hope you’ve enjoyed this addition to the Flesh Eaters project. I’ll be back with more LED miniatures soon. Thanks very much for reading, and please remember you can also find me sharing my work on InstagramThreadsTwitter/XBluesky and Mastodon.