Imperial Fists Heavy Support Autocannon Squad Continued (Again)

My Imperial Fists in the Age of Darkness project continues this week with the fourth member of my Heavy Support autocannon squad.

Painting & Modelling

The LED effects used for this miniature were again identical to those I described for the previous members of the squad. The helmet and the autocannon muzzle effects used the techniques outlined in my LED Muzzle Flare tutorial. Again, I made one slight alteration; instead of the yellow 0805 SMD used for the muzzle flare in the tutorial, I used a larger TruOpto OSHR7331A-KL 1.8mm Yellow LED and a 20 ohm resistor. I chose this LED to make the autocannon muzzle flare larger and more impressive than a bolter muzzle flare, which is what the tutorial is focused on. Otherwise, all the methods used are the same.

It’s occurred to me that this is quite an unusual project by my standards, because each successive miniature is very similar to the last. Normally there’s a lot of variety between my LED projects that I post each week – even in armies like the Flesh Eaters space marines there was a lot of variation between individual squad members. Individual variety doesn’t fit so well for Age of Darkness Imperial Fists though, especially where each member of the squad is carrying a the same giant weapon. But as I’ve said before, I hope to start introducing a little more individual personality when I get to the Tacticals and other units.

The paint scheme on this miniature follows the recipes described in this earlier post.

That’s all for today, but I’ll be back again soon with the fifth and final member of this unit! As always, thanks very much for reading, and please remember you can also find me sharing my work on InstagramThreadsBluesky and Mastodon. Or if you prefer you can subscribe to my website by entering your email in the box below to receive updates whenever I post a new blog article or tutorial.

Imperial Fists Heavy Support Autocannon Squad Continued

My Imperial Fists in the Age of Darkness project continues this week with the third member of my Heavy Support autocannon squad.

Painting & Modelling

The LED effects used for this miniature were identical to those I described for the previous member of the squad. The helmet and the autocannon muzzle effects used the techniques outlined in my LED Muzzle Flare tutorial. Again, I made one slight alteration; instead of the yellow 0805 SMD used for the muzzle flare in the tutorial, I used a larger TruOpto OSHR7331A-KL 1.8mm Yellow LED and a 20 ohm resistor. I chose this LED to make the autocannon muzzle flare larger and more impressive than a bolter muzzle flare, which is what the tutorial is focused on. Otherwise, all the methods used are the same.

I had originally planned some minor cosmetic modifications to the helmet and upper torso of this miniature to give the impression of a variant armour mark, just to add a little visual variety to the unit. But the pose didn’t really lend itself to what I’d pictured, so I’ve decided to save these changes for the Tactical Squads and leave the Heavy Support Squads as standard MKVI.

This miniature was painted using the recipes exactly as described in this post.

That’s all for today, but I’ll be back again soon with more Imperial Fists! As ever, thanks very much for reading, and please remember you can also find me sharing my work on InstagramThreadsBluesky and Mastodon. Or if you prefer you can subscribe to my website by entering your email in the box below to receive updates whenever I post a new blog article or tutorial.

Imperial Fists Heavy Support Autocannon

My new Age of Darkness project continues this week with the second member of my Imperial Fists Heavy Support autocannon squad.

Painting & Modelling

The LED effects in the helmet and the autocannon muzzle are achieved using the techniques outlined in my LED Muzzle Flare tutorial. There was a slight alteration; instead of the yellow 0805 SMD used for the muzzle flare in the tutorial, I used a larger TruOpto OSHR7331A-KL 1.8mm Yellow LED and a 20 ohm resistor. I chose this LED to make the autocannon muzzle flare larger and more impressive than a bolter muzzle flare, which is what the tutorial is focused on. Otherwise, all the methods used are the same.

This miniature was painted using the recipes described in my post last week. While I do want to keep the markings and insignia fairly uniform in this army – they are disciplined Imperial Fists after all – I also want to include a small amount of quirks and customisations to their armour to give the impression they’ve been on campaign for a long time. This miniature was created to give a baseline as the ‘stock’ member of the squad, but you will see some additional customisation creeping in for the next three marines.

That’s all for today, thanks very much for reading, and please remember you can also find me sharing my work on InstagramThreadsBluesky and Mastodon. Or if you prefer you can subscribe to my website by entering your email in the box below to receive updates whenever I post a new blog article or tutorial.

Imperial Fists in the Age of Darkness (2025)

This week I’m looking at the start of a new project – Imperial Fists in the Age of Darkness! I’ve had various iterations of Horus Heresy Imperial Fists armies over the years (plus Golden Demon projects), most of them heavily converted with resin and incorporating some of my early LED experiments. However, besides individual display pieces, this is a theme that I haven’t touched since around 2019, although I’ve long promised myself yet another Imperial Fists full army reboot with modern plastics.

Earlier this year, as we started to hear rumours about a third edition of the Age of Darkness rule set, interest in Horus Heresy gaming began to grow in my games group. So I decided this was the perfect time to start planning this project. Since then we’ve seen the preview of the Saturnine box, which has only stoked interest further.

The First 500 Points

A few weeks ago I planned out and purchased the first 500 points of this new force, as set out below. My favourite armour mark is MkVI (as long-time readers will know) and thankfully these were readily available. This force is based on the Age of Darkness second edition army list, since at this stage we don’t know what the new points costs will be. But I can’t imagine they will change dramatically.

  • Centurion (Castellan Consul)
  • 10 Tactical Marines
  • 10 Tactical Marines
  • 5 Heavy Support Marines (Autocannons)

This is my initial plan. After that, well, we’ll see what’s in the new Liber Astartes! But I am looking forward to getting my hands on the Saturnine Terminators

In terms of lore, I’m picturing a force that initially remained behind with Dorn on Terra and so weren’t part of the Retribution Fleet at Phall. But after news of the Dropsite Massacre spread they were then sent out far and wide within Segmentum Solar to assist in battles like Mars, Cthonia, Beta-Garmon, and generally shoring-up the defences along the road to Terra.

Heavy Support Sergeant

I started with a Heavy Support squad on the reasoning that they were likely to be deployed at the back of the board, so this was the perfect place to get back into my stride with painting yellow. The LED effects on this miniature were created using the techniques exactly as described in my LED Eye Lens tutorial.

The pointing left hand is the open left hand from the Legion Melee Weapons Upgrade Set, but with the lower fingers bent into a closed position and the gaps re-sculpted with modelling putty. Using this hand meant that I needed to cut the sculpted hand from the upper handle on the autocannon and replace it with a short length of plastic rod.

I wanted the sergeant to be posed as though directing his squad towards their target, while the other marines in the squad will be in more traditional firing positions.

Painting Imperial Fists in the Age of Darkness

If I have a bad habit as a painter, it’s that I have to always try and apply my highest standard to every miniature I paint. This isn’t necessarily compatible with painting the 50 – 70 infantry miniatures that you might expect to see in an Age of Darkness army. The recipes below represent a compromise that I’ve settled on between a high standard, and a technique that won’t take forever.

The miniature was undercoated with Colour Forge ‘Sunset Yellow’ spray. All other paints are Citadel unless specified otherwise.

  • Yellow Armour
  • Yriel Yellow layer (2-3 thin coats)
  • Casandora Yellow shade
  • Fuegan Orange shade in deeper recesses
  • Flash Gitz Yellow fine highlight
  • Dorn Yellow fine highlight
  • White Scar dot highlight on sharp corners
  • Black Armour & Gun Casings
  • Chaos Black basecoat
  • Eshin Grey highlight
  • Dawnstone fine highlight
  • Administratum Grey dot highlight on sharp corners
  • Black Under Suit
  • Corvus Black basecoat
  • Eshin Grey highlight
  • Silver Metallics
  • Leadbelcher basecoat
  • Nuln Oil shade
  • Runefang Silver highlight
  • Gold Metallics
  • Retributor Armour basecoat
  • Agrax Earthshade shade
  • Runefang Silver highlight
  • Brown Leather
  • 50:50 Rhinox Hide:Doombull Brown basecoat
  • Nuln Oil shade
  • Doombull Brown highlight
  • Skrag Brown fine highlight
  • Karak Stone fine highlight on corners
  • Armour Chipping
  • Rhinox Hide applied with sponge
  • Flash Gitz Yellow fine highlight under chip
  • Dorn Yellow fine highlight under chip
  • Freehand Insignia
  • Corvus Black layer
  • Imperial Fists Yellow thin glaze
  • Decals
  • Ardcoat gloss varnish basecoat
  • Coat area in Micro Set
  • Apply decal and allow to dry
  • Coat decal in Micro Sol, brushing outwards
  • Lahmian Medium layer
  • Imperial Fists Yellow thin glaze
  • Martian Earth (base)
  • Mournfang Brown basecoat
  • Martian Ironearth technical paint
  • Jokareo Orange drybrush
  • Lugganath Orange drybrush
  • Doombull Brown glaze on miniature’s feet and ankles
  • Tuskgor Fur glaze on miniature’s feet, ankles and shins
  • Rocks (base)
  • Mournfang Brown basecoat
  • Reikland Fleshshade shade
  • Jokareo Orange drybrush
  • Lugganath Orange drybrush
  • Skull (base)
  • Wraithbone basecoat
  • Skeleton Horde contrast
  • Ushabti Bone glaze on raised areas
  • Screaming Skull dot highlight
  • Grass (base)
  • Mordian Corpsegrass Tufts
  • Reikland Fleshshade in base of tuft
  • Ushabti Bone drybrush to tuft
  • Screaming Skull drybrush to top of tuft

That’s all for today. I do have quite a few miniatures for this project at various stages on my workbench, so hopefully it won’t be too long before my next update. Thanks very much for reading, and please remember you can also find me sharing my work on InstagramThreadsBluesky and Mastodon. Or if you prefer you can subscribe to my website by entering your email in the box below to receive updates whenever I post a new blog article or tutorial.

My Miniatures in ‘Petite Properities’ Magazine

I have some fun news this week – you can find some of my LED miniatures appearing in Issue 3 of Petite Properties Magazine. Jennifer Maddox, owner of the Small Scale Lights webstore (where I purchase many of my specialist LEDs), has been writing a series of articles on miniature LED effects for this magazine. She approached me to ask if she could use images some of my miniatures in her article about LED flame effects, and I was happy to oblige! You can see pictures of Helios Pho, Custodian Shadowkeeper, and my Kruleboyz Gutrippaz illustrating the article.

Issue 3 is on sale now in print and digital formats. It was an interesting read, not just for Jennifer’s thoughts on LED fire effects, but much of the discussion on constructing miniature buildings is very applicable to wargaming terrain. I particularly enjoyed the article on the graveyard diorama by themirthfulminiaturist.

That’s all for today, thanks very much for reading, and please remember you can also find me sharing my work on InstagramThreadsBluesky and Mastodon. Or if you prefer you can subscribe to my website by entering your email in the box below to receive updates whenever I post a new blog article or tutorial.